Much of my experience as a developer has involved moving code and installing software on actual machines located either locally or on racks in server farms. GCP offers a completely different way of doing things. All of the hardware is provided by Google. Machines are abstracted into services that are accessed via a web interface or command line prompt. I have studied GCP in depth and launched many projects. Included is a sampling that will increase in size as items are added.
I have a number of old legacy apps built with Java and Adobe Flex.
These have been moved to run on a compute engine instance on GCP.
The next phases will move some of the applications to the app engine and then cloud run.
The projects have been fully moved to docker and are avaible on docker hub. My images
are in michelleblond.
I am working with a local psychologist who is a world authority on helping individuals recovering from substances and other PTSD related conditions. We are converting a paper workflow to a prototype progress tracking app. Using the latest metrics the first application is being modelled and built on Gsuite.
My friend loves to play this game and beats me decisively. So that we can play in our own environment without other players jumping in I install and start servers on GCP when needed. My first builds were on Ubuntu 16 VMs on the compute engine running full installs from STEAM. My latest builds use DOCKER images pulled from github. repo
From Wikipedia, the free encyclopedia
Team Fortress 2 (TF2) is a multiplayer first-person shooter game developed and published by Valve Corporation. It is the sequel to the 1996 mod Team Fortress for Quake and its 1999 remake, Team Fortress Classic. It was released as part of the video game bundle The Orange Box in October 2007 for Microsoft Windows and the Xbox 360.[1] A PlayStation 3 version followed in December 2007.[2] The game was released for Windows in April 2008 and was updated to support OS X in June 2010 and Linux in February 2013. It is distributed online through Valveās digital retailer Steam, with retail distribution by Electronic Arts.
Among other things I am also developing google assistant apps and working on google colaboratory jupyter notebooks. More to follow.